My fork of airsonic with experimental fixes and improvements. See branch "custom"
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airsonic-custom/airsonic-main/src/main/webapp/script/videoPlayerCast.js

692 lines
23 KiB

(function () {
'use strict';
/**
* Constants of states for Chromecast device
**/
var DEVICE_STATE = {
'NOT_PRESENT': 0,
'IDLE': 1,
'ACTIVE': 2,
'WARNING': 3,
'ERROR': 4
};
var PLAYER_STATE = {
'IDLE': 'IDLE',
'LOADING': 'LOADING',
'LOADED': 'LOADED',
'PLAYING': 'PLAYING',
'PAUSED': 'PAUSED',
'SEEKING': 'SEEKING'
};
/**
* Cast player object
* main variables:
* - deviceState for Cast mode:
* IDLE: Default state indicating that Cast extension is installed, but showing no current activity
* ACTIVE: Shown when Chrome has one or more local activities running on a receiver
* WARNING: Shown when the device is actively being used, but when one or more issues have occurred
* ERROR: Should not normally occur, but shown when there is a failure
* - Cast player variables for controlling Cast mode media playback
* - Local player variables for controlling local mode media playbacks
* - Current media variables for transition between Cast and local modes
*/
var CastPlayer = function () {
/* device variables */
// @type {DEVICE_STATE} A state for device
this.deviceState = DEVICE_STATE.NOT_PRESENT;
/* Cast player variables */
// @type {Object} a chrome.cast.media.Media object
this.currentMediaSession = null;
// @type {Number} volume between 0 and 100
this.currentVolume = 50;
// @type {Boolean} A flag for autoplay after load
this.autoplay = true;
// @type {string} a chrome.cast.Session object
this.session = null;
// @type {PLAYER_STATE} A state for Cast media player
this.castPlayerState = PLAYER_STATE.IDLE;
/* Local player variables */
// @type {PLAYER_STATE} A state for local media player
this.localPlayerState = PLAYER_STATE.IDLE;
// @type {video} local player
this.localPlayer = null;
/* Current media variables */
// @type {Boolean} Muted audio
this.muted = false;
// @type {Number} A number for current media offset
this.currentMediaOffset = 0;
// @type {Number} A number for current media time, relative to offset
this.currentMediaTime = 0;
// @type {Number} A number for current media duration
this.currentMediaDuration = ${empty model.duration ? 0: model.duration};
// @type {Boolean} A boolean to stop timer update of progress when triggered by media status event
this.seekInProgress = false;
this.updateDurationLabel();
this.initializeUI();
this.initializeLocalPlayer();
this.initializeCastPlayer();
this.playMediaLocally(0);
};
/**
* Initialize local media player
*/
CastPlayer.prototype.initializeLocalPlayer = function () {
this.localPlayer = $('#videoPlayer').get(0);
this.localPlayer.volume = this.currentVolume/100;
this.localPlayer.addEventListener("timeupdate", this.updateLocalProgress.bind(this));
this.localPlayer.addEventListener("play", this.updateLocalState.bind(this));
this.localPlayer.addEventListener("pause", this.updateLocalState.bind(this));
this.localPlayer.addEventListener("playing", this.updateLocalState.bind(this));
this.localPlayer.addEventListener("paused", this.updateLocalState.bind(this));
};
CastPlayer.prototype.updateLocalProgress = function () {
var newTime = Math.round(this.localPlayer.currentTime);
if (newTime != this.currentMediaTime && !this.seekInProgress) {
this.currentMediaTime = newTime;
this.updateProgressBar();
}
};
CastPlayer.prototype.updateLocalState = function () {
if (this.localPlayer.paused) {
this.localPlayerState = PLAYER_STATE.PAUSED;
} else {
this.localPlayerState = PLAYER_STATE.PLAYING;
}
this.updateMediaControlUI();
};
/**
* Initialize Cast media player
* Initializes the API. Note that either successCallback and errorCallback will be
* invoked once the API has finished initialization. The sessionListener and
* receiverListener may be invoked at any time afterwards, and possibly more than once.
*/
CastPlayer.prototype.initializeCastPlayer = function () {
if (!window.chrome) {
return;
}
if (!chrome.cast || !chrome.cast.isAvailable) {
setTimeout(this.initializeCastPlayer.bind(this), 1000);
return;
}
// request session
var applicationID = "9EAA0B71";
var sessionRequest = new chrome.cast.SessionRequest(applicationID);
var apiConfig = new chrome.cast.ApiConfig(sessionRequest,
this.sessionListener.bind(this),
this.receiverListener.bind(this));
chrome.cast.initialize(apiConfig, this.onInitSuccess.bind(this), this.onError.bind(this));
this.timer = setInterval(this.incrementMediaTime.bind(this), 1000);
};
/**
* Callback function for init success
*/
CastPlayer.prototype.onInitSuccess = function () {
console.log("init success");
this.updateMediaControlUI();
};
/**
* Generic error callback function
*/
CastPlayer.prototype.onError = function () {
console.log("error");
};
/**
* @param {!Object} e A new session
* This handles auto-join when a page is reloaded
* When active session is detected, playback will automatically
* join existing session and occur in Cast mode and media
* status gets synced up with current media of the session
*/
CastPlayer.prototype.sessionListener = function (e) {
this.session = e;
if (this.session) {
this.deviceState = DEVICE_STATE.ACTIVE;
if (this.session.media[0]) {
this.onMediaDiscovered('activeSession', this.session.media[0]);
}
else {
this.loadMedia();
}
this.session.addUpdateListener(this.sessionUpdateListener.bind(this));
}
};
/**
* @param {string} e Receiver availability
* This indicates availability of receivers but
* does not provide a list of device IDs
*/
CastPlayer.prototype.receiverListener = function (e) {
if (e === 'available') {
console.log("receiver found");
this.deviceState = DEVICE_STATE.IDLE;
}
else {
console.log("receiver list empty");
this.deviceState = DEVICE_STATE.NOT_PRESENT;
}
this.updateMediaControlUI();
};
/**
* session update listener
*/
CastPlayer.prototype.sessionUpdateListener = function (isAlive) {
if (!isAlive) {
this.session = null;
this.deviceState = DEVICE_STATE.IDLE;
this.castPlayerState = PLAYER_STATE.IDLE;
console.log(this.castPlayerState + " (sessionUpdateListener)");
this.currentMediaSession = null;
// continue to play media locally
this.playMediaLocally(this.currentMediaOffset + this.currentMediaTime);
this.updateMediaControlUI();
}
};
/**
* Requests that a receiver application session be created or joined. By default, the SessionRequest
* passed to the API at initialization time is used; this may be overridden by passing a different
* session request in opt_sessionRequest.
*/
CastPlayer.prototype.launchApp = function () {
console.log("launching app...");
chrome.cast.requestSession(this.onRequestSessionSuccess.bind(this), this.onLaunchError.bind(this));
};
/**
* Callback function for request session success
* @param {Object} e A chrome.cast.Session object
*/
CastPlayer.prototype.onRequestSessionSuccess = function (e) {
console.log("session success: " + e.sessionId);
this.session = e;
this.deviceState = DEVICE_STATE.ACTIVE;
this.stopMediaLocally();
this.loadMedia();
this.session.addUpdateListener(this.sessionUpdateListener.bind(this));
};
/**
* Callback function for launch error
*/
CastPlayer.prototype.onLaunchError = function () {
console.log("launch error");
this.deviceState = DEVICE_STATE.ERROR;
};
/**
* Stops the running receiver application associated with the session.
*/
CastPlayer.prototype.stopApp = function () {
this.session.stop(this.onStopAppSuccess.bind(this, 'Session stopped'),
this.onError.bind(this));
};
/**
* Callback function for stop app success
*/
CastPlayer.prototype.onStopAppSuccess = function (message) {
console.log(message);
this.deviceState = DEVICE_STATE.IDLE;
this.castPlayerState = PLAYER_STATE.IDLE;
console.log(this.castPlayerState + " (onStopAppSuccess)");
this.currentMediaSession = null;
// continue to play media locally
this.playMediaLocally(this.currentMediaOffset + this.currentMediaTime);
this.updateMediaControlUI();
};
/**
* Loads media into a running receiver application
*/
CastPlayer.prototype.loadMedia = function () {
if (!this.session) {
console.log("no session");
return;
}
var offset = this.currentMediaOffset + this.currentMediaTime;
this.currentMediaOffset = offset;
this.currentMediaTime = 0;
var url = "${model.remoteStreamUrl}" + "&maxBitRate=" + this.getBitRate() + "&format=mkv&timeOffset=" + offset;
console.log("casting " + url);
var mediaInfo = new chrome.cast.media.MediaInfo(url);
mediaInfo.contentType = 'video/x-matroska';
mediaInfo.streamType = chrome.cast.media.StreamType.BUFFERED;
mediaInfo.duration = this.currentMediaDuration;
mediaInfo.metadata = new chrome.cast.media.MovieMediaMetadata();
mediaInfo.metadata.metadataType = chrome.cast.media.MetadataType.MOVIE;
mediaInfo.metadata.title = "${model.video.title}";
mediaInfo.metadata.images = [new chrome.cast.Image("${model.remoteCoverArtUrl}&size=384")];
var request = new chrome.cast.media.LoadRequest(mediaInfo);
request.autoplay = this.autoplay;
request.currentTime = 0;
this.castPlayerState = PLAYER_STATE.LOADING;
console.log(this.castPlayerState + " (loadMedia)");
this.session.loadMedia(request,
this.onMediaDiscovered.bind(this, 'loadMedia'),
this.onLoadMediaError.bind(this));
};
/**
* Callback function for loadMedia success
* @param {Object} mediaSession A new media object.
* @param {String} how How the session was discovered.
*/
CastPlayer.prototype.onMediaDiscovered = function (how, mediaSession) {
console.log("new media session ID:" + mediaSession.mediaSessionId + ' (' + how + ')');
this.currentMediaSession = mediaSession;
if (how == 'loadMedia') {
this.castPlayerState = this.castPlayerState = PLAYER_STATE.LOADED;
console.log(this.castPlayerState + " (onMediaDiscovered-loadMedia)");
}
if (how == 'activeSession') {
// TODO: Use currentMediaSession?
this.castPlayerState = this.session.media[0].playerState;
console.log(this.castPlayerState + " (onMediaDiscovered-activeSession)");
this.currentMediaTime = Math.round(this.session.media[0].currentTime);
}
this.currentMediaSession.addUpdateListener(this.onMediaStatusUpdate.bind(this));
// update UI
this.updateMediaControlUI();
};
/**
* Callback function when media load returns error
*/
CastPlayer.prototype.onLoadMediaError = function (e) {
console.log("media error");
this.castPlayerState = PLAYER_STATE.IDLE;
console.log(this.castPlayerState + " (onLoadMediaError)");
this.updateMediaControlUI();
};
/**
* Callback function for media status update from receiver
* @param {!Boolean} alive whether the media object is still alive.
*/
CastPlayer.prototype.onMediaStatusUpdate = function (alive) {
if (!alive) {
this.castPlayerState = PLAYER_STATE.IDLE;
console.log(this.castPlayerState + " (onMediaStatusUpdate-dead)");
} else {
this.castPlayerState = this.currentMediaSession.playerState;
console.log(this.castPlayerState + " (onMediaStatusUpdate)");
}
this.updateProgressBar();
this.updateMediaControlUI();
};
/**
* Helper function
* Increment media current position by 1 second
*/
CastPlayer.prototype.incrementMediaTime = function () {
if (this.castPlayerState == PLAYER_STATE.PLAYING) {
if (this.currentMediaOffset + this.currentMediaTime < this.currentMediaDuration) {
this.currentMediaTime += 1;
this.updateProgressBar();
}
}
};
/**
* Updates the duration label.
*/
CastPlayer.prototype.updateDurationLabel = function () {
$("#duration").html(this.formatDuration(this.currentMediaDuration));
};
CastPlayer.prototype.formatDuration = function (duration) {
var hours = Math.floor(duration / 3600);
duration = duration % 3600;
var minutes = Math.floor(duration / 60);
var seconds = Math.floor(duration % 60);
var result = "";
if (hours > 0) {
result += hours + ":";
if (minutes < 10) {
result += "0";
}
}
result += minutes + ":";
if (seconds < 10) {
result += "0";
}
result += seconds;
return result;
};
/**
* Play media in Cast mode
*/
CastPlayer.prototype.playMedia = function () {
if (!this.currentMediaSession) {
this.playMediaLocally(0);
return;
}
switch (this.castPlayerState) {
case PLAYER_STATE.LOADED:
case PLAYER_STATE.PAUSED:
this.currentMediaSession.play(null,
this.mediaCommandSuccessCallback.bind(this, "playing started for " + this.currentMediaSession.sessionId),
this.onError.bind(this));
this.currentMediaSession.addUpdateListener(this.onMediaStatusUpdate.bind(this));
this.castPlayerState = PLAYER_STATE.PLAYING;
console.log(this.castPlayerState + " (playMedia)");
break;
case PLAYER_STATE.IDLE:
case PLAYER_STATE.LOADING:
this.loadMedia();
this.currentMediaSession.addUpdateListener(this.onMediaStatusUpdate.bind(this));
this.castPlayerState = PLAYER_STATE.PLAYING;
console.log(this.castPlayerState + " (playMedia)");
break;
default:
break;
}
this.updateMediaControlUI();
};
/**
* Play media in local player
* @param {Number} offset A number for media current position
*/
CastPlayer.prototype.playMediaLocally = function (offset) {
this.currentMediaDuration = this.localPlayer.duration;
if (this.localPlayerState == PLAYER_STATE.PLAYING || this.localPlayerState == PLAYER_STATE.PAUSED) {
this.localPlayer.play();
} else {
this.currentMediaOffset = offset;
this.currentMediaTime = 0;
var url = "${model.streamUrl}" + "&maxBitRate=" + this.getBitRate() + "&timeOffset=" + offset;
console.log("playing local: " + url);
this.localPlayer.src = url;
this.localPlayer.play();
this.seekInProgress = false;
}
this.updateMediaControlUI();
};
CastPlayer.prototype.getBitRate = function () {
return $("#bitrate_menu").val();
};
/**
* Pause media playback in Cast mode
*/
CastPlayer.prototype.pauseMedia = function () {
if (!this.currentMediaSession) {
this.pauseMediaLocally();
return;
}
if (this.castPlayerState == PLAYER_STATE.PLAYING) {
this.castPlayerState = PLAYER_STATE.PAUSED;
console.log(this.castPlayerState + " (pauseMedia)");
this.currentMediaSession.pause(null,
this.mediaCommandSuccessCallback.bind(this, "paused " + this.currentMediaSession.sessionId),
this.onError.bind(this));
this.updateMediaControlUI();
}
};
/**
* Changes the bit rate.
*/
CastPlayer.prototype.changeBitRate = function () {
// This effectively restarts streaming with the new bit rate.
this.seekMedia();
};
/**
* Share the video.
*/
CastPlayer.prototype.share = function () {
location.href = "createShare.view?id=${model.video.id}";
};
/**
* Download the video.
*/
CastPlayer.prototype.download = function () {
location.href = "download.view?id=${model.video.id}";
};
/**
* Pause media playback in local player
*/
CastPlayer.prototype.pauseMediaLocally = function () {
this.localPlayer.pause();
this.updateMediaControlUI();
};
/**
* Stop media playback in local player
*/
CastPlayer.prototype.stopMediaLocally = function () {
this.localPlayer.pause();
this.localPlayer.currentTime = 0;
this.updateMediaControlUI();
};
/**
* Set media volume in local or Cast mode
* @param {Boolean} mute A boolean
*/
CastPlayer.prototype.setVolume = function (mute) {
this.currentVolume = parseInt($("#volume_slider").slider("option", "value"));
if (!this.currentMediaSession) {
this.localPlayer.muted = mute;
if (!mute) {
this.localPlayer.volume = this.currentVolume / 100;
}
return;
}
if (mute) {
this.session.setReceiverMuted(true,
this.mediaCommandSuccessCallback.bind(this),
this.onError.bind(this));
} else {
this.session.setReceiverVolumeLevel(this.currentVolume / 100.0,
this.mediaCommandSuccessCallback.bind(this),
this.onError.bind(this));
}
this.updateMediaControlUI();
};
/**
* Toggle mute in either Cast or local mode
*/
CastPlayer.prototype.muteMedia = function () {
this.muted = !this.muted;
this.setVolume(this.muted);
$('#audio_on').toggle(!this.muted);
$('#audio_off').toggle(this.muted);
this.updateMediaControlUI();
};
/**
* media seek function in either Cast or local mode
*/
CastPlayer.prototype.seekMedia = function () {
var offset = parseInt($("#progress_slider").slider("option", "value"));
this.seekInProgress = true;
this.currentMediaOffset = offset;
this.currentMediaTime = 0;
if (this.localPlayerState == PLAYER_STATE.PLAYING || this.localPlayerState == PLAYER_STATE.PAUSED) {
this.localPlayerState = PLAYER_STATE.SEEKING;
this.playMediaLocally(offset);
return;
}
if (this.castPlayerState != PLAYER_STATE.PLAYING && this.castPlayerState != PLAYER_STATE.PAUSED) {
return;
}
this.castPlayerState = PLAYER_STATE.SEEKING;
this.loadMedia();
this.updateMediaControlUI();
};
/**
* Callback function for media command success
*/
CastPlayer.prototype.mediaCommandSuccessCallback = function (info, e) {
this.currentMediaTime = Math.round(this.session.media[0].currentTime);
if (info) {
console.log(info);
}
};
/**
* Update progress bar with the current media time.
*/
CastPlayer.prototype.updateProgressBar = function () {
$("#progress_slider").slider("option", "value", this.currentMediaOffset + this.currentMediaTime);
$("#progress").html(this.formatDuration(this.currentMediaOffset + this.currentMediaTime));
};
CastPlayer.prototype.updateDebug = function () {
var debug = "\n" + this.currentMediaOffset + "\n"
+ "currentMediaTime: " + this.currentMediaTime + "\n"
+ "localPlayerState: " + this.localPlayerState + "\n"
+ "castPlayerState: " + this.castPlayerState;
$("#debug").text(debug);
};
/**
* Update media control UI components based on localPlayerState or castPlayerState
*/
CastPlayer.prototype.updateMediaControlUI = function () {
var playerState = this.localPlayerState;
if (this.deviceState == DEVICE_STATE.NOT_PRESENT) {
$("#casticonactive").hide();
$("#casticonidle").hide();
$("#overlay_text").hide();
var loaded = false;
if(this.localPlayer.src) {
loaded = true;
}
$("#overlay").toggle(!loaded);
} else if (this.deviceState == DEVICE_STATE.ACTIVE) {
$("#casticonactive").show();
$("#casticonidle").hide();
$("#overlay_text").show();
$("#overlay").show();
playerState = this.castPlayerState;
} else {
$("#casticonactive").hide();
$("#casticonidle").show();
$("#overlay_text").hide();
var loaded = false;
if(this.localPlayer.src) {
loaded = true;
}
$("#overlay").toggle(!loaded);
}
switch (playerState) {
case PLAYER_STATE.LOADED:
case PLAYER_STATE.PLAYING:
$("#play").hide();
$("#pause").show();
break;
case PLAYER_STATE.PAUSED:
case PLAYER_STATE.IDLE:
case PLAYER_STATE.LOADING:
$("#play").show();
$("#pause").hide();
break;
default:
break;
}
};
/**
* Initialize UI components and add event listeners
*/
CastPlayer.prototype.initializeUI = function () {
$("#progress_slider").slider({max: this.currentMediaDuration, animate: "fast", range: "min"});
$("#volume_slider").slider({max: 100, value: 50, animate: "fast", range: "min"});
// add event handlers to UI components
$("#casticonidle").on('click', this.launchApp.bind(this));
$("#casticonactive").on('click', this.stopApp.bind(this));
$("#progress_slider").on('slidestop', this.seekMedia.bind(this));
$("#volume_slider").on('slidestop', this.setVolume.bind(this, false));
$("#audio_on").on('click', this.muteMedia.bind(this));
$("#audio_off").on('click', this.muteMedia.bind(this));
$("#play").on('click', this.playMedia.bind(this));
$("#pause").on('click', this.pauseMedia.bind(this));
$("#bitrate_menu").on('change', this.changeBitRate.bind(this));
$("#share").on('click', this.share.bind(this));
$("#download").on('click', this.download.bind(this));
<c:if test="${not model.user.shareRole}">
$("#share").hide();
</c:if>
<c:if test="${not model.user.downloadRole}">
$("#download").hide();
</c:if>
// setInterval(this.updateDebug.bind(this), 100);
};
window.CastPlayer = CastPlayer;
})();